weapons = {
    "noWeapon": {
        "damage": (0,0), 
        "value": 0, 
        "weight": 0, 
        "tier": 0, 
        "weaponName": "None"  },

    "woodenStaff": {
        "damage": (1, 7),
        "value": 1,
        "weight": 5, 
        "tier": 0, 
        "weaponName": "Wooden Staff"  },

    "woodenClub": {
        "damage": (1, 6),
        "value": 1, 
        "weight": 3, 
        "tier": 0,
        "weaponName": "Wooden Club"  },

    "ironDagger": {
        "damage": (2, 10),
        "value": 5, 
        "weight": 2, 
        "tier": 1, 
        "weaponName": "Iron Dagger"  },

    "ironSword": {
        "damage": (5, 13),
        "value": 7, 
        "weight": 9,
        "tier": 1, 
        "weaponName": "Iron Sword"  },

    "steelDagger": {
        "damage": (6, 13),
        "value": 10, 
        "weight": 4, 
        "tier": 2, 
        "weaponName": "Steel Dagger"  },

    "steelSword": {
        "damage": (7, 15),
        "value": 15,
        "weight": 18,
        "tier": 2,
        "weaponName": "Steel Sword"  },

     "titaniumDagger": {
        "damage": (15, 25),
        "value": 20,
        "weight": 8,
        "tier": 3,
        "weaponName": "Titanium Dagger"  },

    "titaniumSword": {
        "damage": (20, 30),
        "value": 25, 
        "weight": 27,
        "tier": 3,
        "weaponName": "Titanium Sword"  }
    }

armor = {
    "noArmor": {
        "protection": 0,
        "value": 0,
        "weight": 0,
        "tier": 0,
        "armorName": "Nude" },
    "cloth": {
        "protection" : 0,
        "value": 2,
        "weight": 3,
        "tier": 0,
        "armorName": "Cloth Robe" },
    "leather": {
        "protection": 5,
        "value": 10
        "weight": 10
        "tier": 0,
        "armorName": "Leather Armor" },
    "iron": {
        "protection": 7,
        "value": 13,
        "weight": 20,
        "tier": 0,
        "armorName": "Iron Armor" },
    "steel": {
		"protection": 12,
		"value": 20
        

    }

spells = {
    "fire": {
        "damage": (10, 20),
        "tier": 0,
        "spellName": "Fire Ball"},
    "ice": {
        "damage": (20, 30),
        "tier": 1,
        "spellName": "Ice Shard"},
    "spark": {
        "damage": (30, 40),
        "tier": 2,
        "spellName": "Lightning Bolt"},
    "noSpell": {
        "damage": 0,
        "tier": 0,
        "spellName": "None"}
    }

classes = {
    "sorcerer": { "max_weight": 50  },
    "assassin": { "max_weight": 75  },
    "warrior" : { "max_weight": 100 }
    }
